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Apex Neural Rendering showed a 7-8% FPS increase in Hogwarts Legacy against the backdrop of DLSS Frame Generation - GameGPU

Apex Neural Rendering showed a 7-8% FPS increase in Hogwarts Legacy against the backdrop of DLSS Frame Generation - GameGPU

NVIDIA GPUs
14 lis 2026, 09:02Hardware News
Oryginał
1 min read

California-based Apex Compute has unveiled Apex Neural Rendering (ANR), an open, cross-platform technology suite offering an alternative to proprietary DLSS and FSR solutions.

The solution includes three main components: Super Resolution for image scaling, Ray Reconstruction for reconstructing traced rays, and Frame Generation to create additional frames. A beta version of the ANR FG frame generator is currently available to users, with source code and necessary files published on the project's official GitHub repository.

Broad Compatibility

Apex Neural Rendering's main feature is its independence from GPU manufacturers. It supports NVIDIA GeForce RTX 20, 30, 40, and 50 series cards, as well as the older GTX 16 series. AMD Radeon RX 5000, 6000, 7000, and 9000 series are also supported, along with the Steam Deck console and Intel Arc A and B series discrete graphics cards.

Performance Results

Apex Compute has released a demo video comparing ANR FG and NVIDIA DLSS-G in Hogwarts Legacy. The developers claim their solution delivers higher performance and image clarity with lower GPU resource consumption. However, independent benchmarks have not yet confirmed clear advantages.

Some users noted a 7-8% frame rate increase and absence of noticeable artifacts around characters. Others encountered ghosting during fast camera movement and found the resulting image similar to traditional FSR 3. Definitive conclusions about ANR FG quality require more benchmarking and development.

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