Skip to main content
Xbox’s Asha Sharma marks 25 years with essay saying one person will soon match the output of ‘entire nations’ - eGamers.io

Xbox’s Asha Sharma marks 25 years with essay saying one person will soon match the output of ‘entire nations’ - eGamers.io

Google News - DeFi/NFT/Web3
13 lis 2026, 04:20Google News
Oryginał
1 min read

Xbox's Asha Sharma published an essay ahead of the brand's 25th anniversary, predicting a single person will soon match the output of entire nations in game development.

Published on X/Twitter today, the essay comes ahead of Xbox's 25th anniversary this Sunday, November 15. While much of it reads like a standard birthday retrospective, Sharma's vision for the next 25 years describes a future of game development that seems impossible without advanced AI tools doing much of the work.

Cost Concerns

Sharma presents her vision as an answer to the rising cost of making games, a point few would argue with. She acknowledges that while modern games demonstrate remarkable human craft, the cost, resources, and risk required to create them have grown dramatically.

As a result, too many ideas never become games, and too many games fall short of what their creators imagined. For decades, this has been the unavoidable trade-off of ambition. We must change this.

Asha Sharma, Xbox chief

Industry Impact

The essay's timing is particularly notable given recent industry layoffs, including 1,600 job cuts at Xbox overseen by Sharma in July, with plans for another 1,600 cuts by year's end. Xbox has let go of several small teams including Double Fine and Ninja Theory, and reorganized id Software.

These cuts sit awkwardly next to Sharma's vision where small teams build what hundreds of developers create today. The essay never explicitly mentions AI, though the meaning is clear. Many players remain unhappy about AI in game development, even as studios quietly adopt it.

Z.ai
Article written by AI
Z.ai GLM-4.5-FlashFree
Free AI articles150 of 150
No limit after signing in with Telegram