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Can the EU make it harder to trick consumers online?

Can the EU make it harder to trick consumers online?

Deutsche Welle
12 lis 2026, 17:24News
Oryginał
3 min read

The European Commission has presented the Digital Fairness Act, aiming to prevent subscription traps and manipulative online practices that cost consumers millions.

The European Commission has unveiled the Digital Fairness Act (DFA), a comprehensive proposal designed to protect consumers from online subscription traps and manipulative marketing tactics. Under this legislation, companies would be required to remind users before a free trial ends and obtain explicit consent before charging for services. The act would also simplify the process of canceling subscriptions and mandate notifications before automatic contract renewals.

Presented on Wednesday, the initiative aims to give consumers greater control over their time and money spent online. Agustin Reyna, director general of the European Consumer Organisation (BEUC), emphasized its significance: "We haven't seen that kind of reform in consumer protection in the last 20 years." His organization has actively advocated for stronger EU rules against manipulative online practices.

Banning dark patterns

The proposal specifically targets manipulative marketing techniques known as "dark patterns." These include deceptive practices like falsely claiming only three hotel rooms remain to pressure bookings, or concert ticket prices increasing while customers wait in online queues without clear disclosure of potential maximum costs.

Online gaming practices that encourage excessive spending would also face restrictions. Children would be prohibited from paying to advance in games or gain competitive advantages. Additionally, marketing and personalized ads would require clear labeling, with special restrictions for children. Consumers would gain the ability to disable addictive features like autoplay video sequences that encourage endless scrolling.

Europe has the power to act: It is we who decide our rules, not big tech

Ursula von der Leyen, European Commission President

Balancing protection and innovation

The proposal faces criticism from some industry groups who argue it could stifle innovation. Christoph Busch, a consumer law expert at Osnabrück University, believes the opt-out approach doesn't go far enough, though he acknowledges the EU is trying to balance competing interests.

The gaming industry has been particularly vocal in its opposition. Video Games Europe and the European Games Developer Federation called the proposal "unworkable, unjustified and disproportionate," warning that the ban on children purchasing game advantages could be interpreted so broadly as to affect nearly all in-game purchases.

If your business model is based on addictive design features, then maybe your business model has to be reviewed

Christoph Busch, academic at Osnabrück University

Regulation concerns

Catalina Goanta, an associate professor at Utrecht University, warned that regulation could easily become excessive. While she considers the DFA a reasonable compromise, she believes prohibiting dark patterns entirely might be too restrictive. She suggested that better enforcement of existing regulations could address many consumer issues.

BEUC director Reyna countered that the legislation would actually simplify compliance for businesses. "Instead of having 27 different regulations to adhere to, companies will now only get one," he said. The proposed legislation includes penalties of up to six percent of a company's global annual revenue for violations.

The Digital Fairness Act still requires approval from the European Parliament and the Council, which represents member state governments. Experts anticipate significant changes during this approval process, with Busch predicting a "difficult trialogue" given the current focus on deregulation and competitiveness.

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